<?xml version='1.0' encoding='UTF-8'?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-20037760</id><updated>2007-04-20T13:15:30.125-04:00</updated><title type='text'>Anime-Manga Roleplaying Network</title><link rel='alternate' type='text/html' href='http://unspacy.com/index.php'></link><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default?start-index=26&amp;max-results=25'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default'></link><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://unspacy.com/atom.xml'></link><author><name>Heather Meadows</name></author><generator version='7.00' uri='http://www2.blogger.com'>Blogger</generator><openSearch:totalResults>75</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><entry><id>tag:blogger.com,1999:blog-20037760.post-8348681325818585862</id><published>2007-04-20T13:05:00.000-04:00</published><updated>2007-04-20T13:15:30.382-04:00</updated><title type='text'>ZigCon - RPGs in Iraq</title><summary type='text'>Attention AMRNers:

For those of you in the U.S., your citizen-soldiers-RPGers need your help! For those of you NOT in the U.S., your fellow RPGers need your help!

 Ziggurat Con is currently scheduled for 9 June 2007, from 1200-2100 hours at Camp Adder/Tallil Airbase in Iraq. Billed as the first RPG Con to take place in a war zone, many military personnel are coming together to celebrate their </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2007/04/zigcon-rpgs-in-iraq.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/8348681325818585862'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/8348681325818585862'></link><author><name>Mr. Justice</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-1966005064227577585</id><published>2007-02-03T10:42:00.000-05:00</published><updated>2007-02-03T10:45:11.800-05:00</updated><title type='text'>New user accounts</title><summary type='text'>Self-registration on the boards has been disabled due to spam registrations.  If you need a user account so you can post, please email a moderator.  Click here for a moderator list.</summary><link rel='alternate' type='text/html' href='http://unspacy.com/2007/02/new-user-accounts.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/1966005064227577585'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/1966005064227577585'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113805623649199233</id><published>2006-01-23T17:45:00.000-05:00</published><updated>2006-12-16T09:37:37.943-05:00</updated><title type='text'>Free Play Area: Push-Button Gaming!</title><summary type='text'>The AMRN is happy to present the Free Play Area.  This area is open to anyone who wants to play a game.  You don't have to ask permission to start your own campaign; all you have to do is click the "Start New Thread" link!

There are a few guidelines: 

This is, for the most part, an unregulated area of the AMRN. Admin will not interfere unless specifically requested to do so by a player or GM. </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2006/01/free-play-area-push-button-gaming.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113805623649199233'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113805623649199233'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-115744314228666238</id><published>2006-09-05T03:57:00.000-04:00</published><updated>2006-09-05T03:59:02.286-04:00</updated><title type='text'>New IRC server</title><summary type='text'>#amrn, the AMRN's IRC chat room, has moved to Rizon.net. The #amrn page has been updated with the new server information.</summary><link rel='alternate' type='text/html' href='http://unspacy.com/2006/09/new-irc-server.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115744314228666238'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115744314228666238'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113511439416245100</id><published>2004-12-31T00:00:00.000-05:00</published><updated>2006-09-05T03:55:55.693-04:00</updated><title type='text'>#amrn</title><summary type='text'>Welcome to the homepage of the Anime-Manga Roleplaying Network's official IRC channel. By joining our channel, you are indicating your understanding and acceptance of the following terms:

THIS IS A CHAT ROOM FOR CURRENT AND PROSPECTIVE PLAYERS OF THE ANIME-MANGA ROLEPLAYING NETWORK. IT IS NOT A GENERAL ANIME DISCUSSION CHAT, NOR IS IT AN ANIME DISTRO CHANNEL. FAILURE TO COMPREHEND THESE SIMPLE </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/12/amrn.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511439416245100'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511439416245100'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-115368429164436805</id><published>2006-07-23T15:47:00.000-04:00</published><updated>2006-07-23T15:54:40.486-04:00</updated><title type='text'>MARN #10</title><summary type='text'>"今日からマ王 vs. Nintendo" by Heather

</summary><link rel='alternate' type='text/html' href='http://unspacy.com/2006/07/marn-10.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115368429164436805'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115368429164436805'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113511546122971089</id><published>2001-02-10T00:00:00.000-05:00</published><updated>2006-07-23T15:53:48.943-04:00</updated><title type='text'>MARN!</title><summary type='text'>Well, here they are, folks: the collection of comics I've decided to call "Marn!" for the fairly silly reason that some people wanted to call this place the MARN instead of the AMRN.  Hope you enjoy!

MARN #1: I Bet He Was TemptedMARN #2: Does This Remind You of Anyone?MARN #3: Cheezy PoofsMARN #4: THE Isamu ClonesMARN #5: Forbidden LoveMARN #6: The Hard QuestionsMARN #7: SmashingMARN #8: Where </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2001/02/marn.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511546122971089'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511546122971089'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-114013254396751821</id><published>2002-08-25T18:28:00.000-04:00</published><updated>2006-07-23T15:37:29.913-04:00</updated><title type='text'>Caption Contest</title><summary type='text'>Welcome to the AMRN's Caption Contest! This contest is held on a Whenever-Heather-Feels-Like-It basis. Read about past contests below, or check out the Rules.

Past ContestsMacross Zero Contest- 2002.08.25-09.05Gamlin Contest - 2002.09.12-19Spiritia Flying Contest - 2004.02.29-03.09Rules 

The contest is open to players and GMs of the AMRN only. Administration is not eligible. Ineligible people </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2002/08/caption-contest.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/114013254396751821'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/114013254396751821'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-115359981915654035</id><published>2006-07-22T16:16:00.000-04:00</published><updated>2006-07-23T15:30:54.663-04:00</updated><title type='text'>Creating a Character, Part 2</title><summary type='text'>Now that you know who your character is, it's time to figure out what your character can do.


Inherent TraitsCompentency
Inherent Traits

Even in the real world there are some abilities which everyone has and are often challenged, things like strength, perceptive powers, and health. In a Window character, these common qualities are called traits (often known as "stats" in other systems.)

Every </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2006/07/creating-character-part-2.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115359981915654035'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115359981915654035'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113511315802016508</id><published>2004-05-23T00:00:00.000-04:00</published><updated>2006-07-23T15:28:13.236-04:00</updated><title type='text'>General Joining Guidelines</title><summary type='text'>Welcome to the Anime-Manga Roleplaying Network!

Check out our games here. Game boards are open for all to read.  See if there's anything that interests you!

If you decide you want to join a game, great!  The first thing you will need to do is create a Player account.

Click here to be taken to the registration page.  You will need at minimum to fill out the Username, Password, Full Name, and </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/05/general-joining-guidelines.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511315802016508'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511315802016508'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-115125479962108433</id><published>2006-06-25T12:57:00.000-04:00</published><updated>2006-07-23T00:53:02.146-04:00</updated><title type='text'>Freenode hijacked, passwords possibly compromised</title><summary type='text'>Freenode, the IRC server used by the AMRN for chat, has been hijacked.  It's highly likely that your password for Freenode is now known to the hijackers.

If you use that password anywhere else online, go and change your accounts immediately.

I suggest that the AMRN stop using Freenode entirely.  I'm not sure what could be used as a replacement, but it's obvious that Freenode isn't as secure as </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2006/06/freenode-hijacked-passwords-possibly.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115125479962108433'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/115125479962108433'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513562847973067</id><published>2005-12-20T22:27:00.000-05:00</published><updated>2006-07-23T00:52:07.496-04:00</updated><title type='text'>Old AMRN Changelog</title><summary type='text'>For your amusement, the contents of the old Site Updates page, complete with outdated links.  Enjoy.2004.10.16 - IllusionUpdated the FAQ.2004.08.31 - IllusionYou'll never guess what I updated.2004.05.23 - IllusionUpdated the Staff Page, the Join page, the FAQ, the About page, and the Caption Contest.2004.01.25 - IllusionUpdated the Staff Page.2004.01.07 - IllusionUpdated the IRC Page with a mIRC </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2005/12/old-amrn-changelog.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513562847973067'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513562847973067'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513735137314601</id><published>2004-10-16T00:00:00.000-04:00</published><updated>2006-07-23T00:49:56.356-04:00</updated><title type='text'>New Requirements for AMRN Game Masters</title><summary type='text'>First and foremost, commitment. A GM must post often to move the game. Extended absences, and long breaks are simply not acceptable. This is a statement of practicality. Real Life does happen, and it can interfere, but as I stated when I became Admin, the game should be a place one goes to because of Real Life, not in spite of it.

Second, an agenda. A GM should have a direction, and a desire to </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/10/new-requirements-for-amrn-game-masters.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513735137314601'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513735137314601'></link><author><name>Ironside</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513529628208955</id><published>2004-07-31T00:00:00.000-04:00</published><updated>2006-07-23T00:49:22.313-04:00</updated><title type='text'>New AMRN Administrator</title><summary type='text'>The time has come to pass the torch of Administrator to a highly deserving soul. [Again.] During this latest patch of lackluster posting and dropping out, he has stood firm, refusing to give up on the games. Under his guidance, I believe the AMRN will endure and thrive.Our very own Ironside has committed himself to taking care of the AMRN from now on. There is no doubt in my mind that he will do </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/07/new-amrn-administrator.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513529628208955'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513529628208955'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113509470761825074</id><published>2004-05-23T00:00:00.000-04:00</published><updated>2006-07-23T00:48:47.756-04:00</updated><title type='text'>About the AMRN</title><summary type='text'>Welcome to the Anime-Manga Roleplaying Network.

This site hosts anime- and manga-based roleplaying games created by site members and developed using the Window gaming system. We are play-by-post, meaning all action occurs on message boards. The things that are prized most highly in our games are creativity, style, and realism according to the laws of anime. This last, of course, varies depending</summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/05/about-amrn.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113509470761825074'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113509470761825074'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513522601463262</id><published>2004-05-23T00:00:00.000-04:00</published><updated>2006-07-23T00:47:37.666-04:00</updated><title type='text'>New AMRN Administrator</title><summary type='text'>The time has come to pass the torch of Administrator to a highly deserving soul.  During this latest patch of lackluster posting and dropping out, he has stood firm, refusing to give up on the games.  Under his guidance, I believe the AMRN will endure and thrive.Our very own Azrael has committed himself to taking care of the AMRN from now on.  There is no doubt in my mind that he will do an </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/05/new-amrn-administrator.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513522601463262'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513522601463262'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113511760283781888</id><published>2004-03-09T00:00:00.000-05:00</published><updated>2006-07-23T00:47:14.743-04:00</updated><title type='text'>Caption Contest #3: Spiritia Flying</title><summary type='text'>I was going through my Macross images and I came across this gem. There was no way this image could escape captionless.WinnersVertigo and Reaper were both on fire for this one.  Here are the funniest captions from the two of them: Reaper "LISTEN TO MY FREEFALL!"As the years passed and Fire Bomer's popularity waned, the group's travel accommodations got worse and worse.Vertigo Rejected balloons </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/03/caption-contest-3-spiritia-flying.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511760283781888'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511760283781888'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513516922786115</id><published>2004-02-19T00:00:00.000-05:00</published><updated>2006-07-23T00:46:29.730-04:00</updated><title type='text'>HUMMING BIRD / Fukuyama Yoshiki sighting! (Or "hearing", I guess)</title><summary type='text'>I watched the first episode of a weird anime today, called Karakuri Zoushi Ayatsuri Sakon (aka Puppet Master Sakon). The premise essentially involves murder mysteries solved by a young man and his bunraku puppet, who happens to be alive [Edit: or not...? See the thread for details]. (Yeah, I know. Please consider that I am also into an anime about a boy, a board game, and a ghost from the Heian </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/02/humming-bird-fukuyama-yoshiki-sighting.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513516922786115'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513516922786115'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513510328729545</id><published>2004-01-01T00:00:00.000-05:00</published><updated>2006-07-23T00:45:53.760-04:00</updated><title type='text'>Happy New Year!</title><summary type='text'>Here's wishing a great 2004 to all of you :)</summary><link rel='alternate' type='text/html' href='http://unspacy.com/2004/01/happy-new-year.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513510328729545'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513510328729545'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513501921627187</id><published>2003-12-29T00:00:00.000-05:00</published><updated>2006-07-23T00:45:36.376-04:00</updated><title type='text'>Macross Limerick Contest WINNERS!</title><summary type='text'>I told you guys I would announce a winner for this! Sure it took four months, but hey!(At least I didn't wait until 2004, right? ^^;;)In this purely subjective contest, I picked the limericks that I liked the best based on content and on how the story flowed. I wasn't too stringent about beat-counting; if it sounded remotely like a limerick, it was fine in my book. I only judged limericks that </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2003/12/macross-limerick-contest-winners.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513501921627187'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513501921627187'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513495350726133</id><published>2003-08-08T00:00:00.000-04:00</published><updated>2006-07-23T00:43:43.320-04:00</updated><title type='text'>Macross Limerick Contest</title><summary type='text'>It's been awhile since we had a contest around here, and since I'm feeling generous...I'd like to give you all the chance to win some Macross-related stuff. (What exactly that stuff will be remains to be determined. Expect something digital though.) What do you have to do to win this contest? Easy: Write the BEST MACROSS LIMERICK EVER. It can be related to one of the Macross series, video games, </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2003/08/macross-limerick-contest.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513495350726133'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513495350726133'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513489665369136</id><published>2003-05-28T00:00:00.000-04:00</published><updated>2006-07-23T00:43:03.726-04:00</updated><title type='text'>Macross 2051 Academy Recruiting Office</title><summary type='text'>In order to handle the influx of new cadets, Macross 2051's UN Spacy Academy now has a recruiting office. From now on, instead of going to a particular GM or moderator's email address, all applications should be sent to academy@unspacy.com. Applications that are not sent to the proper address will be deleted unread! Cadets who are already in the system do not need to resubmit their applications, </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2003/05/macross-2051-academy-recruiting-office.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513489665369136'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513489665369136'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513482925406555</id><published>2003-05-16T00:00:00.000-04:00</published><updated>2006-07-23T00:42:37.706-04:00</updated><title type='text'>Revamp of Macross 2051 Website</title><summary type='text'>Time off? Hah!Since stepping down as Macross 2051 Admin, I've been spending my time working on the Macross 2051 website. I have created an entirely new design for the site that should make it much easier to add new content, and hopefully also easier to find what's already there. You'll note that several new sections have been added, mostly story-centered. I'm hoping that hosting information from </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2003/05/revamp-of-macross-2051-website.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513482925406555'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513482925406555'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113511826438910339</id><published>2003-05-13T00:00:00.000-04:00</published><updated>2006-07-23T00:42:08.813-04:00</updated><title type='text'>Macross 7 Fansub by Anime-in-Action</title><summary type='text'>Making its way around fansub circles is a new translation and encode of the first episode of Macross 7 by a relatively new group called Anime-in-Action. As 7 is both very relevant to our Macross 2051 games and unfortunately unavailable to many of us, a new fansub offers the promise of broader distribution of canon information...not to mention a fabulous, yet frequently overlooked anime. The </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2003/05/macross-7-fansub-by-anime-in-action.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511826438910339'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113511826438910339'></link><author><name>Heather Meadows</name></author></entry><entry><id>tag:blogger.com,1999:blog-20037760.post-113513475161204548</id><published>2003-05-01T00:00:00.000-04:00</published><updated>2006-07-23T00:40:31.823-04:00</updated><title type='text'>New Macross 2051 Admin; Site Changes to Come</title><summary type='text'>As of today, I am resigning my position as Macross 2051 Admin to focus on my site and cross-game responsibilities. With my attention free to concentrate on improving the website and the AMRN as a whole, I will finally set about fixing and completing things that have been left undone for too long. On the agenda are revising and improving the Fuzion guidelines and the Players Handbooks, and </summary><link rel='alternate' type='text/html' href='http://unspacy.com/2003/05/new-macross-2051-admin-site-changes-to.php'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513475161204548'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20037760/posts/default/113513475161204548'></link><author><name>Heather Meadows</name></author></entry></feed>
