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Character Submission Tips
Name
This must be a realistic name. In an anime series, what does that
mean? Good question. It means that it must be original and it
must fit in with the basic conventions that you have undoubtedly
come across. Jenius, Hayase, Tanaka, Johnson, Smith, all common
last names and all acceptable. Loughran, Youngman, Kalhoon, not
so common last names, but still acceptable because they aren't
completely off the wall. Starfire, Grimreaper, Bertenstantanoski,
not so common and generally not acceptable. Why? Because they
are *too* far outside the normal conventions of naming. If you
want something original, go look in a naming book for the nationality
of your character. Think of the names of your friends, relatives,
friends, co-workers, etc. Think of people on TV and in the movies.
Try not to think of names from other popular anime, popular science
fiction or fantasy books. Remember to be original.
There is an exception to this naming convention. If you can justify
the last name in the Background section, then I might let you
slide. Be forewarned, however, that the character has to be pretty
tight and the background has to be very good in order for me to
relax this.
Age
Generally speaking, the characters in the Macross Universe are
young. Most characters are between 16 and 24 with a few under
16 and some (mostly more established characters and a couple of
exceptions) are over 24. That doesn't mean you can't have someone
who is 25 or 26 (I have one who is 32), but you need to explain
in the Background section *why* that character is outside the
"norm." What has that character been doing for that time before
joining the Spacy?
For example, if you have a character, let's call her Anne, and
you want Anne to be 27 years old. In the Background section it
should describe what Anne has been doing for that time. Perhaps
she picked up a couple of degrees, one in astrophysics and another
in Biology. She may not be the best candidate for a pilot (easily
the most popular position in the Macross Universe), but she'd
be perfect for a science officer or medic or ship's doctor.
Or if you have a guy, let's call him Barry, and he's 25. He wants
to be a pilot. Maybe he flew cargo transports for a company on
the colony where he was born. Or perhaps he is an experienced
mechanic and has always had an interest in flying the things he
builds/maintains. Write up such things in the Background section
and justify the age.
It's a bit harder with younger characters since 16 really is
the youngest we can have for Spacy positions. People of this age
would be better suited as civilian family members or shop workers,
etc. Not exactly the most glamorous characters, but playing "normal"
people can be very fun in and of itself.
Height and Weight
Pretty self-explanatory, though these have to match up with any
Fuzion stats you may have. Your character can't have one leg and
a high SPEED attribute. Or they can't be 5'2" and 105 lbs. and
have a really high STRENGTH. Use common sense here.
Birthplace
Be creative. It doesn't have to be Earth. Remember, this is a
futuristic society built on galactic colonization. It's okay to
make up a place (the caveat is, you have to describe it and talk
about it in the Background section...)
Distinguishing Features
Pretty self-explanatory, but tell me how/why they have those features
in the Background.
Eyes
NO GREEN EYES.
While green eyes are not very common in real life, they are *exceedingly*
common on the AMRN (people felt a need to make up in art what
lacks in real life). Remember that the setting is in the future.
If ships can fire massive weapons of destruction and fold across
the galaxy, they sure as hell can change a person's eye color.
Don't constrain yourself to brown, blue, hazel, green. Pick violet
or cyan or red. The caveat is, you need to tell me why. If they
are alien, it's going to be apparent why. But, if they are human,
tell me, again in the Background section, that they have colored
contacts. Maybe they had a quick cosmetic surgery. Maybe it was
medically necessary. Or maybe it's common for the colony world
where they are from.
Family
Appropriate terms: Single, unmarried, married, divorced, widowed,
etc. Then I want to know about mom, dad, sisters, brothers, etc.
NO "NONE's" allowed!
I'm setting my foot down right now. Characters without families
(like green eyes) are too common on the AMRN. Yes, I understand
there was a big battle in space and that a majority of Earth took
a big hit. Our current story is a generation or two later, which
means people have been makin' babies for some time and that orphans
and people without families aren't going to be nearly as common
as they were back near the culmination of Space War I. (Note from
Illusion: In addition, there was a massive amount of cloning during
that time, before it was discovered that some of the clones had
genetic defects. You could be the child of one of these clones.)
I don't care if you write a great Background or not. NO "NONE's."
I know this may put some of you out, but, almost invariably I
get "no family" quickly followed by "they died when s/he was very
young and s/he never knew them." And, more times than not, this
is followed by "all s/he wants to do is fly, chase girls/guys
and be the best" (see below for more details on these very bad
things).
Make up a family and talk about them in the Background. If mom
and died early, tell me why. Who raised the character in the meantime?
What was it like growing up in a family with 5 brothers and sisters?
Be creative.
NO "NONE's" allowed!
Hobbies
This is what your character likes to do in her/his spare time.
These are things that your character could be doing during non-combat
time. These are things that your character can talk about during
actual role-playing.
Some examples are sports, perhaps anime, writing, gardening,
building models, etc. It doesn't have to be really weird (but
it can be!), just something the character does in her/his spare
time.
I will NOT accept: Women/Men, Fast cars/planes, swords/weapons,
winning. (These have been way overdone and winning is not a hobby.
Be creative.)
I will NOT accept: NONE (Everyone has a hobby. If they don't,
then it's an interest. If it's not an interest, then it's something
they do when they are bored. Whatever it's called, put it here
and talk about it a little.)
Goals in Life
This is what your character wants to do in her/his life. These
are the aspirations and dreams of the character. If the character
has had a troubled past, perhaps she wants to settle down. If
a character has had a dull childhood, then may he wants to take
some risks and experience life.
I will NOT accept "To be the best X in the Y Branch of the military."
This is usually a given and is often coupled with a character
having green eyes, being an orphan who never knew their parents,
having no hobbies other than women, winning and flying, and being
a "natural born pilot" (see background below).
Misc. Background
Ah yes, the sweetest part of the fruit that is a character sheet.
Without a doubt, this is the part of the character sheet where
I see the most issues. The Background is what makes the character
live a life, breathe air, eat food, feel pain, give love. This
is what makes a character a person. That's what we want on the
AMRN because we, the GMs, take that person and make them into
an anime hero by throwing them into bizarre situations and expecting
them to walk out alive. We put the speedlines in their charges,
the sweatdrops in their mistakes and crackling energy in their
weapons. But before we can do this, the character must step off
the page with three-dimensional goodness. You don't have to be
an English professor at Harvard to submit a character here, but
you do have to be a better than your average role-player. That's
why we demand such extensive backgrounds. Here's how you do it.
Write about everything.
That's really it. That's the secret. Write about everything.
The more detail we have on what makes your character tick, the
more fun you are going to have and the more fun we are going to
have. Because that's more information that we can use to help
make the story more compelling for your character. If your character
has an older sister back home, a GM can write up a letter from
her, thus enfusing a little bit of drama into your character's
life. Or maybe your character is deathly afraid of dogs but is
walking home late one night from the bar and encounters a stray
German shepherd. What to do then?
Some questions to ask yourself when writing the background:
What was life like for this character growing up?
Were they close to their family? Why?
If the character experienced a traumatic event in their life,
how did they deal with it?
Why did they decide to join UN Spacy?
What are they hoping to achieve by joining the military?
If the character is older, what were the teenage years like?
If the character is married, what's her/his spouse like? Any kids?
Just think of it as an interview; you want to find out as much
as possible about this character.
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